Monthly Archives: September 2015
Hand for First Person Controller: “Master Cube” “Baby Cube” Main Room: Basic Wall: Advertisements
This is Alex and I’s edited version of our in camera editing exercise.
In my second game design, I had to create a game based off of two haiku phrases. My selected phrases were ” We conversed in terrible languages neither could understand.” and “They are all the same despite there differences.” The … Continue reading
I created a first person video game, which largely consisted of an escape the room and maze elements. When the beta version was tested on September 18th, I noticed similar trends within the testers. All of the testers performed very similar actions. … Continue reading