Monthly Archives: October 2015

Sound Visualization

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Sound Effects Assessment

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Beta Response 3 Mobile Game

Right off the bat, my mobile game had some noticeable bugs. While it seemed to work on in unity, it didn’t quite work on the phones in the dma cage. The main menu was incredibly zoomed in although, it was … Continue reading

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Assets Mobile Game

Menu: Help: Paper animation: (Fast and Slowed) Main Gameplay Screen: Gameover:

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Orange

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Interactive Media – Mobile Concpet

Start Menu: Instruction Menus: Sample Gameplay: My concept for the addicting mobile game would be a game in which you would tap pieces of colored paper to get rid of them. For every paper you get rid of, two more … Continue reading

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Production 1 – 24 Scenes

This is my edited renditions of the scenes. The scenes were not labeled in a way that made the easy to understand what went where, but I did as best as I could to the best of my ability. I … Continue reading

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